Tu Shanshu App
Jan. 30th, 2016 04:48 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Name: DigitalSocrates
Age: 29
Contact:
Other Characters Played: formerly Sonja
Most Recent AC Link: n/a
Character Information:
Name: Bisi aka The Tenno aka The Operator
Canon: Warframe
Canon Point: after The Second Dream quest
Age: Apparent: 13, Chronological: Centuries, Functional: somewhere between Decades and more Centuries
Type of Character: Canon Character
Reference:
Setting Concepts:
Orokin: The Orokin were an empire of humans who controlled the Origin System. They were the creators of the Grineer and the Infested, and fragments of the Orokin Empire became the Corpus. At their height, they wielded tremendously advanced technology, with countless 'towers' spread throughout the Void that served various functions before the Fall. The Orokin sent a collection of adaptable drones through the Void to the Tau system to terraform it, but the drones gained sentience and became the Sentients, which waged a war with the Orokin. The Orokin weaponized the survivors of the Zariman Ten-Zero incident, creating the Tenno to use against, and eventually win the war with the Sentients. The Tenno, under the influence of the sentient Natah, then destroyed the leadership of the Orokin Empire, causing it to fracture into the Grineer and Corpus factions.
Sentient: A race of techno-organic machines originally dispatched to the Tau System by the Orokin to terraform the system for Orokin use. They gained sentience and waged a massive War with the Orokin. While they were eventually beaten back to Tau by the Tenno, their spy, Natah, manipulated the Tenno into destroying the Orokin empire. Natah betrayed the Sentients before completing her task, however, and instead of destroying the Tenno, adopted them as surrogate children. She hid the Tenno operators on Earth's moon and hid it inside the Void, which is poisonous to Sentients. A deceased sentient, Hunhow, recruited the Stalker (an ex-Orokin who bears a grudge on the Tenno) to go to the moon and destroy the Tenno of the Resevoir, although it failed.
Zariman Ten-Zero incident: The Zariman Ten-Zero was a ship sent into the Void in the early days of the Void's discovery. A mechanical accident with suspicious circumstances caused a faulty void-jump which left the ship stranded in the void. When it emerged years later, all adults were mysteriously gone, and the remaining children had been twisted by the void, leaving them scarred and with terrifying powers. These children were feared by the Orokin, but coveted for their powers. They found a compassionate authority figure in Margulis, who helped them control their powers by inventing transference, but she was eventually executed by the Orokin for her advocacy on their behalf. The survivors of the Ten-Zero were placed in Cryostasis to continue experiments, and were eventually weaponized to be used against the Sentients. Warframes were constructed to act as surrogate bodies for them, and the collective of the Survivors of the Ten-Zero and their warframes were dubbed Ten-oh, or Tenno.
Tenno: 'Tenno' (taken from the name of the original ship, the Zariman Ten-Zero) can mean the specific individual children operators of warframes, the warframes used by the children, a warframe and its operator, or all of them collectively as a group. Tenno are hated by the Grineer and Corpus for their power, and also by the Corpus for their role in destroying the Orokin Empire. That doesn't stop them from occasionally coming to the Tenno for alliances of convenience. While in the service of the Orokin, the Tenno collectively created their own culture, identity, and formed several schools of Martial Disciplines involving the use of their void powers. After the fall of the Orokin Empire, the Lotus hid the Reservoir in the Void, and placed all Warframes into Cryostatis in various Orokin Void spaces. The Lotus began to wake them up, centuries later, when the Grineer began a concerted campaign to find and eradicate them.
Corpus: The remnants of the Orokin Empire, after the Tenno's 'betrayal.' The Corpus (which means 'family') as a collective are obsessed with economic and technological expansion. They wield advanced technology and utilize energy shields similar to what Warframes possess. Notably the culture of the Corpus is very different from that of the Orokin Empire, which was a harshly totalitarian regime with strict roles and hierarchies for every individual. Corpus, meanwhile, value freedom and social mobility and profit. The main body of the Corpus is run by the Board of Directors. Their primary foe is the Grineer.
Grineer: Grineer are a race of genetically inferior creatures created by the Orokin as a labor class. They are cloned from a small genetic pool, intended to grow and then die quickly. Grineer that live to any significant age require significant cybernetic modification as their bodies deteriorate. As a collective they are highly xenophobic, militaristic and expansionist, using their massive numbers and industry to conquer territory. The Grineer are led by the Twin Queens. Their primary foe is the Corpus.
Infested: A plague created by the Orokin to fight the Sentients, run amock. Creatures and machinery are absorbed by the plague and grow infested tissue, creating shambling creatures who's only purpose is to kill and spread. Large infected show a sophisticated intelligence, and can communicate, although they have as of yet never been shown to be ameniable to any kind of diplomacy or alliance.
Warframe: a specially-made techno-organic humanoid battle frame designed to enhance and focus a Tenno's powers, using a device known as a Somatic Link. Most Warframes were created long after the fall of the Orokin Empire, and have been reverse engineered from salvaged Orokin technology. Very rare 'prime' frames that are the original creations of the Orokin exist in the towers of the Orokin Void, and Tenno frequently brave the hordes of Corrupted forces to salvage parts and blueprints. Regardless, all Warframes are immensely powerful technological creations that can tear through entire armies of Corpus and Grineer troops. They are prized by any individuals like Alad V who can get their hands on them to tear apart and use in their own technology.
Syndicates: Besides the main factions, there are a number of smaller entities that that wield power and pursue agendas in the Origin system, such as the Conclave, Arbiters of Hexus, Perrin Sequence, New Loka, Red Veil, Sanctuary, etc.
The Reservoir: The original collection of cryostatis pods and connecting Somatic Links built to house the survivors of the Zariman Ten-Zero by the Orokin. It existed in an Orokin tower on the Earth's Moon. The entire moon was hidden in the Void by the Lotus, after the Tenno destroyed the Orokin Empire, so that she might keep it hidden from the Sentients.
Orbiter: Tenno vessels that serve as drop ships and air support. The are each outfitted with a Cephalon AI, a miniature foundry, and a somatic Link for their Tenno Operator.
Cephalon: An extremely advanced AI, most of which date back to the Orokin Era, although the Corpus continue to research and create them. Cephalons are sophisticated enough that they can project a personality indistinguishable from a human. They lack bodies, and generally project a geometric avatar to represent themselves when interacting with physical creatures.
Void: A collection of infinite sub-dimensions that the Orokin used to house their 'Towers' as well as to traverse large distances in normal space. The Void is poisonous to Sentients, and has unpredictable effects on humans and likely other types of life as well. The Void and its properties was worshiped by the Orokin, a characteristic inherited by the Corpus.
Transference: Also called the Second Dream, transference is a process through which a Tenno Operator projects their consciousness out of their body and into a Warframe, along with their ability to manifest the energy of the Void. An imperfect Transference can be created by a Tenno Operator touching a Warframe directly, but full transference requires the operator being put into cryostasis, and their spirit being transferred to the Warframe via a device called a Somatic Link. The principles of Transference were created by an Orokin researcher named Margulis.
Origin System: aka the star system that Earth and its sister planets inhabit.
Tau System: A distant star system reachable only by travel through the Void. The Orokin sent drones through the void to colonize it, but the drones became the Sentients and started the Old War.
Personality:
Bisi is a seasoned warrior who helped found her own Martial Discipline, the Unairu, but emotionally she is still a teenage girl. Because of her childhood being cut short by the Zariman Ten-Zero incident and her subsequent imprisonment as test subjects and then weapon for the Orokin, and her subsequent awakening into a world torn between the warring Grineer and Corpus, her knowledge of the world outside of combat and death is tragically small. Except under exceptional circumstances, since the age of thirteen, she has remained confined to her Somatic Link, experiencing the world only through the eyes of her Warframes. Warframes are extremely sophisticated machines capable of tremendous feats of acrobatics, swordsmanship and marksmanship, but they are not well-outfitted for a teenager to experience and appreciate the finer pleasures of life.
Her existence has been defined by asceticism and scarcity; the Orokin, who already valued efficiency and simplicity to extremes, withheld even modest luxuries from their servant class. Bisi's memories of the Orokin are hazy, however, clouded by centuries in cryostasis. She remembers enough to characterize them as "selfish" and "greedy," a trait she thinks the Corpus share.
Bisi values function and creation. She laments that the Grineer are so militant and destructive now, when they used to be builders. That they only labored by mandate of their Orokin creators and overseers, with no leadership or vision of their own, doesn't seem to factor into Bisi's opinion. She hasn't taken the time to significantly analyze most of her opponents, in fact. Her warrior's mind tries to find black and white categories to put most things in, 'foe' or 'enemy.' She is over-reliant on the Lotus, her mother figure, to tell her where to go and what to do, to make moral judgements in her stead.
Bisi's relationship to the Lotus is a strange one. The Tenno had not been mindless tools, used by the Lotus to destroy the Orokin empire; the Lotus had only to push the correct buttons to make Bisi and her fellow Tenno realize the corrupt nature of the Orokin; the empire that had murdered their friend and savior, Margulis, and experimented on and used them, children, as weapons in a war of their own making. And yet when it was revealed that the Lotus had been acting not in the Tenno's best interests, but in the interests of the Sentients, Bisi felt betrayed. And yet the Lotus reaffirmed her true loyalties by guiding Bisi to safety and helping defeat Hunhow. Bisi was moved by the Lotus' admission that she defected from the sentients because of her maternal instinct; the poison of the Void had rendered Natah barren, but as Lotus she could still be a mother. The incident left Bisi confused with unexplored feelings, but in the end, she's come to rely on the Lotus' guidance and voice and love, and can't imagine being without it.
Bisi strives to remain calm and collected, befitting a warrior, even if she isn't 100% successful in doing that in most cases. She is remarkably capable of keeping her composure in hectic combat, however. War is Bisi's world and it's peace that she finds unsettling and confusing. For as long as she can remember her time has been spent being briefed on and then executing her missions, be it assassination, sabotage, rescue, interdiction, espionage, salvage or extermination. Spending even an idle moment doing otherwise will likely be rewarded by her orbiters' cephalon, Ordis, reminding her of the many requests for assistance and ongoing missions happening throughout the system that call for her attention.
Besides the Lotus, the closest thing Bisi has to a friend is Ordis, the ancient and bug-ridden cephalon she inherited when her warframe first awoke. The damaged cephalon is rather difficult to get along with. Ordis will swing from being chummy to hostile in the span of a nanosecond. He's apologetically insistent one moment to arrogantly dismissive the next. Still, Bisi has come to rely on the Cephalon to run her orbiter, her home, and has come to regard the cephalon fondly, including all of its quirks. And after Ordis spurned an offer from Cephalon Simaris to join it at Sanctuary out of loyalty to the Tenno, Bisi knows Ordis feels the same.
She hates bullying, and thinks the worst thing is the irresponsible use of power to oppress another. When she was first waking from the Second Dream, the Lotus asked her what she remembered, and her most vivid memory was a vision of some kids picking on a boy in an airlock. She remarked assertively, "I didn't think it was funny at all." Bisi strives above anything else to use her power to protect and uplift the weak, never to trample over them. As she told the Lotus, "I remembered what it was like to be afraid, to be weak. I vowed never to forget that. Never to abuse what I have been given. I had a code."
Bisi is a strong believer in righteous justice. An action demands a response, a crime deserves a punishment. She feels regret at the loss that resulted from the collapse of the Orokin Empire, but it was of their own doing. The Tenno were merely the hand; justice needed to be served either way. Still, she isn't incapable of empathy or regret. She sympathizes with the Orokin who tried to help her and her fellow survivors, is repentent that they were only rewarded with sickness and death. "We were dangerous, broken. Everytime they tried to fix us, someone always got hurt. I wish I could've saved them. I wish I could've taken their fear away." She laments the state of the world, aching for what could have been had the Corpus and Grineer put aside their differences to build something together.
Bisi embodies the discipline of Unariu, the way of the Mountain. To be unyielding in the face of opposition, uncompromising, unbending. It's a philosophy that tends to encourage hide-bound thinking; Bisi dislikes science for sciences's sake, dislikes unchecked progress and expansion. It was the Orokin's downfall in the Sentients, and the Orokin's legacy in their Infested. Ambition and greed that's left the world in ruined tatters. Technology as a concept is a strange boogeyman to her, viewing the Corpus as other for their use of beam weapons and robotics and energy shields, conveniently ignoring the fact that Tenno are highly reliant on the exact same technologies.
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Military
Bisi is a veteran soldier, master of military tactics and combat. While she would be immensly capable in open warfare, her true skill is in interdiction. Smashing supply lines, stealing or destroying key assets, assassinating VIPs, infiltrating command centers.
She is a security specialist, able to bypass extremely sophisticated corpus firewalls and alarm systems in seconds.
She is a master martial artist and marksman, proficient in the use of dozens of different weapons and combat styles; although she would need a warframe to make significant use of them. Her "real" body is too weak to handle a sword or rifle. While piloting a warframe she is a peerless acrobat, able to scale huge chasms, scale walls, and perform spectucular feats of agility.
Void
Bisi has a connection to the energies of the Void, and channels it both consciously and unconsciously. When she gets very emotional, her void powers become very unstable, and can result in poisonous void energy leaching into the area around her, or in bursts of violent void energy exploding out from her.
With discipline and practice she has learned to keep these powers under more control, and can emit void energy as a concentrated beam from her hand. The energy is extremely toxic to sentients and dissolves them within seconds of exposure. Raw void energy is very strange and has unpredictable effects on other creatures, but Bisi can use the void for her...
Unairu Discipline: Bisi channels void in a beam from her body or through a warframe to encase enemies in stone. She can also will the stone to crush the encased enemy. The stone eventually turns to dust and breaks away.
Bisi's void powers can be channeled in many, many other ways, but it requires the use of a Warframe, which each utilize her power in different ways.
Inventory:
Nothing besides the clothes on her back.
Writing Samples:
Third Person:
Network:
Video;
These 'consoles' are interesting. I've never seen slime-based technology before. Why does the 'metal' sector make them, instead of the 'water' sector?
That wasn't innappropriate to voice, was it? I apologize, if so. I'm not familiar with the customs of this place. But maybe the people here are used to it, with so many 'foreigners' around?
<small>[ She wanted to ask more about this recent war, but she was afraid of offending people. It was clear that it was not a popular topic to discuss. ]</small>
I actually wanted to ask a question: I don't want to be a burden, but don't think my skills are useful, or at least wanted, here. And I don't have anything of value to trade. Can anyone offer any advice on how to make myself useful?
Canon Update: The War Within Spoilers
Date: 2016-12-03 04:53 am (UTC)On a tip mission from The Lotus, Bisi runs into Tenshin, the master of the Conclave (one of the Syndicates), on Lua (the Earth's Moon). She follows him as he is behaving suspiciously, unknowingly being led into a trap by Tenshin set by the Twin Queens of the Grineer. With the Lotus' help she finds a fortress that is being driven by <href=http://warframe.wikia.com/wiki/fomorian>Fomorian engines, a stronghold mobile enough that would explain how the Twin Queens have avoided being track down for so long, as they are are constantly moving. She infiltrates the fortress with her Warframe and eventually meets the Twin Queens, who have an Orokin Scepter equipped with a cannister of Kuva (a mythical substance that isn't well understood). The scepter gave the Twin Queens control of the thought long-gone Orokin Warrior Caste of the Dax, who Tenshin is revealed to be one of.
Before Bisi can act, Tenshin disables her warframe, and the Twin Queens use the scepter to attack Bisi through her Transferrence Connection. In the midst of this, Tenshin takes Bisi on a spiritual journey through her memories to unlock what he says was sealed away by Marguilis during the original transference experiments.
She learns that on the Zariman Ten-Zero, once the ship was lost in the void, all of the adults on ship, including Bisi's father, were driven homicidally mad. The children managed to seal themselves away from the adults who eventually all killed each other. Meanwhile the Void affected the children in other ways, given them the powers they have today.
Tenshin leads her through her memories and also walks her through embracing the powers that have been sealed away, unlocking the true potential of her void-nature and its connection to Orokin Technology. He teaches her that she can physically manifest inside of Orokin Technology, as well as a number of other utilities.
The spiritual journey culminates in Bisi successfully rebuking the Twin Queens' attempts to attack her with the scepter, and her new abilities let her physically manifest in front of the Twin Queens through her Warframe. She defeats the Twin Queens' guards, and then Tenshin himself, before stealing the Scepter from the Twin Queens and then executing them.
After returning to her Orbiter, she descends back down to the cave that she saw in her visions on Lua where she finds Tenshin, who explains some of the myths surrounding the strange Kuva substance in the Scepter. Bisi, completely rejecting the Orokin and all they stand for, destroys the substance, freeing Tenshin from its control.
Personality Changes
Bisi is slightly older now, and with it and the clarity of living in reality rather than in the haze of the Second Dream, her personality is starting to blossom and stabilize. She reveals herself to be somewhat wry and sarcastic (When she first came upon the chamber of bones, Tenshin explains that it is the home of the Ravenous Golden Maw, and she remarks 'Why did it have to be 'ravenous'...?) and impetuous (When she first sees Tenshin in the first stage of her spiritually journey she leaps at him with the full force of her abilities, despite her knowledge that they weren't working correctly).
Her opened memories of the incident on the Ten-Zero inform where she came from. She remembers how she felt when the Void first started to corrupt her, that she hated how it felt. She acknowledges how scared she was to hear her father calling her and the other children from their sickness. These memories are tragic and painful, but they give her strength. She no longer hates the void, she accepts the role it has played in her life and the role it now plays in her identity.
Her memories of Marguillis and her current relationship with the Lotus have become further clouded by the revelation that her memories were taken from her. Marguillis meant only the best, but it still leaves her with some resentment, that she spent so long having forgotten what happened to her parents.
But perhaps more importantly she now has a profound sense of accomplishment. The end of the Twin Queens, the leadership of the Grineer empire, is a huge blow to one of the major factions plaguing the solar system. It is perhaps the most poignant and symbolic victory she's ever seen, since the fall of the Orokin empire. It's proof that she can and is having a huge impact on the solar system and that maybe peace is something that is acheivable. That the choices she's made, no matter how much regret, were the right choices. That what's happened to her was worth it.
She's also grown rather fond of Tenshin. He would almost be a father figure if he hadn't been implicated in a plot to kill her. It wasn't his fault, and he helped her a lot, but emotions aren't always logical. Her relationship with him is more of a peer, someone that was a comrade against adversity. He is wise and powerful, and she's glad he's not calling her a child anymore.